
21 August 2026
Major additions
- Introduced the new Money Laundering and Racketeering gang systems.
- Added a redesigned gang mission flow, including clearer start/leave controls, improved rewards, notifications, airdrops and mission balancing.
- Added the new Lawyer job.
- Expanded EHS gameplay with Special Medic support, panic buttons, revised carry behaviour, stretcher-to-bed transfers and craftable EHS lollies.
- Added a new delivery system and made delivery jobs available through the Job Centre.
- Introduced the EndZ gacha system, including a new machine at Postal 834, Series 1 collectible packs and several odds and reward updates.
- Added the new addiction system.
- Introduced an updated tablet with vehicle engine sounds, a tablet store and a weapon-skin workshop.
- Added speed cameras with updated fines.
- Added loot and contraband crates.
- Released Issue #1 of the EndZ comic.
- Added smoothie and soda machines.
- Installed the new AutoShot system.
- Added new loading-screen music and refreshed the available music selection.
Gangs and criminal activity
- Improved secondary gang membership syncing and gang-door access.
- Added easier door-lock configuration for groups and individual characters.
- Fixed multiple gang-door syncing and access issues.
- Added gang helicopter garages, including one for Vantari.
- Added Bratva clothing and a Bratva chain.
- Updated the Vantari gang interior.
- Updated LMM’s garage, gate, mechanics, stashes, shops, boss menu and money-wash location.
- Repainted the LMM floor while reverting an unintended wall texture change.
- Improved gang money laundering and the mobile money-wash van.
- Updated gang rackets, mission rewards, notifications and airdrop balancing.
- Disabled the gang market.
- Disabled police dispatch for gang airdrops.
- Replaced the old graffiti resource with the newer criminal mechanic and applied further graffiti balancing.
- Integrated OP-Crime vehicles with the advanced garage system.
- Disabled OP-Crime’s conflicting hands-up behaviour.
- Updated illegal businesses, heist contracts and their shared bridge.
- Adjusted heist rewards and police requirements.
- Improved the Fleeca lockbox interaction radius.
- Fixed the cocaine-processing petrol-can item mismatch.
- Added automatic zip-tie removal on death.
- Removed the outdated claw resource.
Jobs and businesses
- Expanded Aeryn’s Animals with updated pet-shop functionality, mapping and a DJ booth.
- Added pet treats and training treats.
- Improved pet previews, camera positioning, pricing displays and menus.
- Updated the pet system and corrected several pet-related issues.
- Expanded the Pizzeria menu, recipes and storage.
- Adjusted Pizzeria preparation times.
- Updated wine alcohol levels.
- Fixed Dynasty job triggers.
- Updated delivery locations and removed unreachable drop-off points.
- Added temporary storage support.
- Updated crafting recipes and requirements.
- Began development of a player-owned recycling business.
Emergency services and justice
- Updated the prison system to version 2.3.0.
- Ensured prison alerts use the correct dispatch service.
- Added panic-button access for EHS workers and stocked the item in EHS cabinets.
- Improved transfers from stretchers to hospital beds.
- Removed the wheelchair item from the EHS cabinet.
- Removed police from EHS-specific carry handling.
- Redesigned the breathalyser interface.
- Rebalanced the AI medic.
- Updated EHS vehicle resource organisation.
- Fixed the F140 RPD vehicle lights.
Vehicles, garages and travel
- Applied a broad vehicle-handling update.
- Added and improved keyrings across multiple vehicle collections.
- Fixed garage configuration and imports.
- Added support for importing vehicles through the Gold command garage.
- Disabled valet services on Cayo Perico.
- Fixed petrol-station interactions.
- Expanded internal vehicle-debug tools with average speed and distance readings.
Character, clothing and appearance
- Introduced a redesigned appearance interface.
- Aligned the clothing menu to the left and improved first-login behaviour.
- Fixed clothing-store saving, outfit saving and currency-symbol issues.
- Added updated hat-and-hair compatibility.
- Added Bratva gang clothing.
- Fixed multicharacter loading issues.
- Applied further appearance-menu refinements.
Inventory, items and world interactions
- Improved inventory searching and usability.
- Added cigar and joint props.
- Updated drug-bag assets.
- Removed outdated shop map markers.
- Updated carry interactions.
- Corrected heavy-drill mining balance.
- Removed the misleading “PVP = High Risk” wording.
- Fixed the HUD map display.
- Added a cooking reference guide for staff and developers.
Loading, interface and quality of life
- Rebuilt the EndZ loading screen and followed up with several layout and stability fixes.
- Fixed an intermittent black-screen problem.
- Refreshed loading-screen music.
- Updated the admin interface.
- Removed the obsolete “Stuck” option from the admin-call list.
- Fixed slot-machine graphics.
- Improved save handling when a player entry is unavailable.
- Disabled Discord whitelist enforcement.
Balance changes
- Ended the Double XP period.
- Updated gacha odds and rewards several times.
- Adjusted gang mission and airdrop rewards.
- Rebalanced money laundering and racketeering.
- Updated heist payouts and police requirements.
- Increased speed-camera fines.
- Adjusted EHS, Pizzeria and alcohol recipes.
- Updated the August VIP bonus coin.
- Added the new VIP car of the month.
Fixes
- Fixed gang doors, secondary gang access and door synchronisation.
- Fixed pet-shop menus, preview spawning, prices and camera placement.
- Fixed clothing and outfit saving.
- Fixed first-login appearance issues.
- Fixed multicharacter loading.
- Fixed the HUD map.
- Fixed Dynasty job triggers.
- Fixed garage configuration.
- Fixed petrol-station interactions.
- Fixed unreachable delivery points.
- Fixed the Fleeca lockbox interaction area.
- Fixed the cocaine petrol-can item mismatch.
- Fixed prison dispatch alerts.
- Fixed RPD vehicle lighting.
- Hardened tablet purchases and vehicle-sound installation.
- Reverted unsuccessful character-menu and door-lock changes where necessary.
Development and maintenance
- Added development versions of the EndZ Trading Card Game, Grand Exchange, Slots and Character Morph systems.
- Installed the initial Trading Card Game items.
- Added early development work for a recycling business.
- Reorganised Rocketball, Zombies, Wipeout and Time Trial under the events collection.
- Updated multiple third-party resources and integrations.
- Removed unused development folders and the obsolete Monster Slayer resource.
- Added an updated database snapshot.
- Cleaned up server configuration and resource organisation.
- Development Logs
- 21 August 2026

