The EndZ RP FiveM Update 2.3.2 (3482)

21 August 2026

Major additions

  1. Introduced the new Money Laundering and Racketeering gang systems.
  2. Added a redesigned gang mission flow, including clearer start/leave controls, improved rewards, notifications, airdrops and mission balancing.
  3. Added the new Lawyer job.
  4. Expanded EHS gameplay with Special Medic support, panic buttons, revised carry behaviour, stretcher-to-bed transfers and craftable EHS lollies.
  5. Added a new delivery system and made delivery jobs available through the Job Centre.
  6. Introduced the EndZ gacha system, including a new machine at Postal 834, Series 1 collectible packs and several odds and reward updates.
  7. Added the new addiction system.
  8. Introduced an updated tablet with vehicle engine sounds, a tablet store and a weapon-skin workshop.
  9. Added speed cameras with updated fines.
  10. Added loot and contraband crates.
  11. Released Issue #1 of the EndZ comic.
  12. Added smoothie and soda machines.
  13. Installed the new AutoShot system.
  14. Added new loading-screen music and refreshed the available music selection.

Gangs and criminal activity

  • Improved secondary gang membership syncing and gang-door access.
  • Added easier door-lock configuration for groups and individual characters.
  • Fixed multiple gang-door syncing and access issues.
  • Added gang helicopter garages, including one for Vantari.
  • Added Bratva clothing and a Bratva chain.
  • Updated the Vantari gang interior.
  • Updated LMM’s garage, gate, mechanics, stashes, shops, boss menu and money-wash location.
  • Repainted the LMM floor while reverting an unintended wall texture change.
  • Improved gang money laundering and the mobile money-wash van.
  • Updated gang rackets, mission rewards, notifications and airdrop balancing.
  • Disabled the gang market.
  • Disabled police dispatch for gang airdrops.
  • Replaced the old graffiti resource with the newer criminal mechanic and applied further graffiti balancing.
  • Integrated OP-Crime vehicles with the advanced garage system.
  • Disabled OP-Crime’s conflicting hands-up behaviour.
  • Updated illegal businesses, heist contracts and their shared bridge.
  • Adjusted heist rewards and police requirements.
  • Improved the Fleeca lockbox interaction radius.
  • Fixed the cocaine-processing petrol-can item mismatch.
  • Added automatic zip-tie removal on death.
  • Removed the outdated claw resource.

Jobs and businesses

  • Expanded Aeryn’s Animals with updated pet-shop functionality, mapping and a DJ booth.
  • Added pet treats and training treats.
  • Improved pet previews, camera positioning, pricing displays and menus.
  • Updated the pet system and corrected several pet-related issues.
  • Expanded the Pizzeria menu, recipes and storage.
  • Adjusted Pizzeria preparation times.
  • Updated wine alcohol levels.
  • Fixed Dynasty job triggers.
  • Updated delivery locations and removed unreachable drop-off points.
  • Added temporary storage support.
  • Updated crafting recipes and requirements.
  • Began development of a player-owned recycling business.

Emergency services and justice

  • Updated the prison system to version 2.3.0.
  • Ensured prison alerts use the correct dispatch service.
  • Added panic-button access for EHS workers and stocked the item in EHS cabinets.
  • Improved transfers from stretchers to hospital beds.
  • Removed the wheelchair item from the EHS cabinet.
  • Removed police from EHS-specific carry handling.
  • Redesigned the breathalyser interface.
  • Rebalanced the AI medic.
  • Updated EHS vehicle resource organisation.
  • Fixed the F140 RPD vehicle lights.

Vehicles, garages and travel

  • Applied a broad vehicle-handling update.
  • Added and improved keyrings across multiple vehicle collections.
  • Fixed garage configuration and imports.
  • Added support for importing vehicles through the Gold command garage.
  • Disabled valet services on Cayo Perico.
  • Fixed petrol-station interactions.
  • Expanded internal vehicle-debug tools with average speed and distance readings.

Character, clothing and appearance

  • Introduced a redesigned appearance interface.
  • Aligned the clothing menu to the left and improved first-login behaviour.
  • Fixed clothing-store saving, outfit saving and currency-symbol issues.
  • Added updated hat-and-hair compatibility.
  • Added Bratva gang clothing.
  • Fixed multicharacter loading issues.
  • Applied further appearance-menu refinements.

Inventory, items and world interactions

  • Improved inventory searching and usability.
  • Added cigar and joint props.
  • Updated drug-bag assets.
  • Removed outdated shop map markers.
  • Updated carry interactions.
  • Corrected heavy-drill mining balance.
  • Removed the misleading “PVP = High Risk” wording.
  • Fixed the HUD map display.
  • Added a cooking reference guide for staff and developers.

Loading, interface and quality of life

  • Rebuilt the EndZ loading screen and followed up with several layout and stability fixes.
  • Fixed an intermittent black-screen problem.
  • Refreshed loading-screen music.
  • Updated the admin interface.
  • Removed the obsolete “Stuck” option from the admin-call list.
  • Fixed slot-machine graphics.
  • Improved save handling when a player entry is unavailable.
  • Disabled Discord whitelist enforcement.

Balance changes

  • Ended the Double XP period.
  • Updated gacha odds and rewards several times.
  • Adjusted gang mission and airdrop rewards.
  • Rebalanced money laundering and racketeering.
  • Updated heist payouts and police requirements.
  • Increased speed-camera fines.
  • Adjusted EHS, Pizzeria and alcohol recipes.
  • Updated the August VIP bonus coin.
  • Added the new VIP car of the month.

Fixes

  • Fixed gang doors, secondary gang access and door synchronisation.
  • Fixed pet-shop menus, preview spawning, prices and camera placement.
  • Fixed clothing and outfit saving.
  • Fixed first-login appearance issues.
  • Fixed multicharacter loading.
  • Fixed the HUD map.
  • Fixed Dynasty job triggers.
  • Fixed garage configuration.
  • Fixed petrol-station interactions.
  • Fixed unreachable delivery points.
  • Fixed the Fleeca lockbox interaction area.
  • Fixed the cocaine petrol-can item mismatch.
  • Fixed prison dispatch alerts.
  • Fixed RPD vehicle lighting.
  • Hardened tablet purchases and vehicle-sound installation.
  • Reverted unsuccessful character-menu and door-lock changes where necessary.

Development and maintenance

  • Added development versions of the EndZ Trading Card Game, Grand Exchange, Slots and Character Morph systems.
  • Installed the initial Trading Card Game items.
  • Added early development work for a recycling business.
  • Reorganised Rocketball, Zombies, Wipeout and Time Trial under the events collection.
  • Updated multiple third-party resources and integrations.
  • Removed unused development folders and the obsolete Monster Slayer resource.
  • Added an updated database snapshot.
  • Cleaned up server configuration and resource organisation.
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