The EndZ RP FiveM – Update 2.0.1 (728)

A complete and fully-expanded development log covering every commit from 1 Dec – 11 Dec 2025, including SQL updates, structural changes, bug fixes, new systems, vehicles, jobs, crafting updates, economy adjustments, and configuration refactors.


πŸ”§ DATABASE & CORE FRAMEWORK UPDATES

SQL Schema Updates

  • Created TheEndZV2011225.sql – initial schema adjustments for the 2.0.1 cycle.
  • Created TheEndZV2051225.sql – updates related to vehicles, plates, and dispatch changes.
  • Created TheEndZV2091225.sql – schema modifications for police systems, tracker logic, casino job, and gang systems.

Core Script & Framework Improvements

  • Added oxmysql dependency to expand database handling and reduce query strain.
  • Added ox_lib initialization to shared scripts, improving reliability and removing legacy menu calls.
  • Migrated all menus to ox_lib, streamlining UI, fixing mod application issues, and improving performance.
  • Disabled GTA V native/cutscene spawn behaviour, ensuring cleaner player joins.
  • Increased AFK timeout to 2000 seconds to improve QoL.
  • Updated server.cfg across multiple days with new dependencies, resources, and load order fixes.

πŸš“ LAW ENFORCEMENT, DISPATCH & SECURITY SYSTEMS

Tracker & Police Tools

  • Added Tracker Device item and multiple image assets.
  • Fixed tracker logic and updated folder structure.
  • Updated Buffalo Hellfire flags and emergency settings.
  • Improved police point system integration.
  • Relocated police scoreboard and tracker scripts into main (cleaner structure).
  • Added command to locate unregistered vehicles.
  • Added police alert chance to lockpicking and carjacking attempts.
  • Added event hooks for dispatch to fetch real-time vehicle info.
  • Updated EMS notification text to EHS (correct regional naming).
  • Set dispatch type to cd_dispatch.
  • Updated dispatch notification templates, job filters, and functionality.

Vehicle Crime & ANPR

  • Added stolen-vehicle alert to ANPR speed cameras.
  • Refactored stolen vehicle detection logic.
  • Removed debug prints from speed camera scripts.

πŸš‘ EMERGENCY SERVICES

  • Renamed ambulance2 config to roadambo.
  • Fixed AI Medic behaviour.
  • Updated ambulance helicopter model for accuracy.
  • Updated police deformation meta.
  • Updated EHS notifications.

πŸš— VEHICLES β€” ADDITIONS, FIXES, HANDLING, AUDIO & OPTIMISATION

New Vehicle Installs

  • Installed Annis S-230
  • Installed Annis ZR380
  • Added Enus Cognoscenti S
  • Added Enus Paragon Drop
  • Added 10F Custom
  • Added Übermacht Guardian (Marked Emergency Vehicle)
  • Added HYC Sunrise Gang Vehicle

EndZ Vehicle Pack Updates

  • Updated model keys and hashes across pack.
  • Added several new vehicles + reorganised categories.
  • Removed bugged vehicles.
  • Removed dlc.rpf from Scheisser.
  • Updated Nagasaki SX6R sound, plus many audio hash refinements.
  • Updated audioNameHash for:
    • Truffade A-Type
    • Zirconium
    • Multiple other custom entries

Handling & Performance

  • Updated Arch Proxy handling and audio multiple times.
  • Updated Fristix 1of1 models and handling.
  • Updated Highlander, Bates, RRVigeroClassic.
  • Updated Fristix Arch Proxy Bike Files.
  • Sorted vehicle sabotage script and added sabotage items to crafting benches.

Plates

  • Added unique UK-style plates for VIP vehicles.
  • Included plates.cfg and related config in server files.
  • Refactored vehicle snapshot logic to separate Legacy vs Custom values.
  • Added Fake Plates to DEV.

Garage Adjustments

  • Enabled locks for bikes.
  • Added Aurelia Family garages (private, shared, aircraft).
  • Updated stash coords and garage markers for precision.
  • Reduced Burgershot garage radius.

πŸ› οΈ CRAFTING, ITEMS & INVENTORY

Crafting System Refactor

  • Refactored output selection logic.
  • Removed water recipe.
  • Updated category system, cleaned labels, improved descriptions.
  • Improved crafting UI:
    • Added caching for items and recipes.
    • Adjusted recipe categories.
    • Updated multiple descriptions.

Inventory Fixes

  • Fixed dynamic max weight calculation for players.
  • Reduced weight of Petrol Can weapon.

New Items

  • Added Tracker Device item.
  • Added all sabotage items to crafting benches.

Scrapping Systems

  • Added batch scrapping for electronics and car parts.
  • Added canScrapElectronics and canScrap validations + UI notifications.
  • Refactored scrapping logic:
    • Significantly optimised reward calculations.
    • Deprecated ElectricalParts config.
    • Improved performance of item detection.

🏠 HOUSING, REAL ESTATE & PROPERTY SYSTEM

VMS Housing

  • Fixed issues with menus not opening/closing correctly.
  • Adjusted delivery fees, dirt accumulation, and upgrade pricing.
  • Multiple refactors for smoother menu interactions.

Storage Systems

  • Fixed self storage bugs.
  • Removed several unused stashes.
  • Added Aurelia gang storage rooms:
    • Fridge storage
    • Member storage
    • Boss bunker storage

🏒 JOBS & GANG SYSTEMS

New Jobs

  • Lawyer Job added
  • Hederas Job added
  • Casino Job added, including:
    • Roulette
    • Poker table inspection
    • Cleaning wheel interaction
  • Undo + redo iterations related to casino job balancing.

Gang Updates

  • Added Aurelia Family:
    • Hideout installed
    • Garages added
    • Storages added
    • Gang registered in gang configs
  • Changed Iron Syndicate to Vagos (later reverted).
  • Added HYC Sunrise gang vehicle.

πŸ’° ECONOMY, FUEL, ITEMS & MARKET

Fuel

  • Updated fuel prices and consumption rates.
  • Added support for lc_fuel in fuel functions.
  • Standardised fuel multipliers.
  • Increased fuel consumption multiplier again (Dec 11).
  • Updated fuel usage logic for better vehicle balance.

Drug Economy

  • Increased coca leaf pit fill rate.
  • Increased drug prices and maxSale quantities.
  • Later increased meth maxSale limits again.

Market Rebalances

  • Added new car parts to market config.
  • Updated electronics scrapping and car part scrapping rewards.

πŸŽ„ SEASONAL FEATURES

  • Ensured Xmas scripts load correctly.
  • Added December Advent Calendar.
  • Enabled Christmas mode in casino.
  • Installed sky_base (seasonal ambience).
  • Enabled Baldy Weekend Event.

🎨 UI, ASSETS & FRONTEND

Images & Graphics

  • Added new The EndZ logo assets.
  • Renamed weed baggy image for clarity.
  • Updated several item icons, including tracker device.
  • Updated loading screen visuals.
  • Removed stray or duplicate images (tracker_device.png.png etc.).

Keybind & Interface Adjustments

  • Fold key in poker changed from F β†’ E.
  • Bet control key updated.
  • Mini interaction open key β†’ U.
  • Radial menu default β†’ F1.
  • Updated voice mode distance values.
  • Updated radio channel names + restricted gang channels.

ATM & Banking

  • Added deposit/withdraw validation to multiple Svelte front-end files.
  • Fixed bank hacking mechanic.

🧰 SYSTEM CLEANUP, REMOVALS & OPTIMISATIONS

Scripts Removed

  • Removed Zombie game mode.
  • Removed custom weapon damage script.
  • Removed anti-spam punch script.
  • Removed cl_antiairtime.lua.
  • Commented out Simeon scripts.
  • Commented out Shepherd pet.
  • Commented out Alien and Bigfoot walk styles.

Files & Assets Removed

  • Deleted hei_dt1_occl_02.ymap.
  • Deleted cs6_occl_02.ymap.
  • Removed unnecessary files from vehicle packs.
  • Removed Teapot CafΓ© and Torres Autos blips.

Props & Positions

  • Updated police props config.
  • Updated stash coords to exact placements.
  • Reduced garage interaction distances.

Bug Fixes

  • Fixed:
    • Woodcutting skill bug
    • Gardening job
    • Vehicle class for Lurus
    • Brake pad recipe indentation
    • Locker/weight issues
    • Zombie leaderboard locations
    • Car sound fxmanifest
    • Duplicate Dev folders cleanup (Monk, zombie props, etc.)

🎰 CASINO SYSTEM

  • Casino Job fully implemented.
  • Roulette mechanics added.
  • Poker inspection system added.
  • Several bugfix + revert cycles completed.
  • Added cleaning wheel minigame.
  • Casino job scripts finalised.

🧟 GANG WAR SYSTEM (NEW)

  • Added Gang War Book.
  • Added Gang War Tiers defining progression and strength rules.

🚧 MLO UPDATES

  • Updated Savages MLO.
  • Added Aurelia Family Hideout.

πŸ”Œ MISCELLANEOUS IMPROVEMENTS

  • Enabled Discord bot.
  • Added event to fetch vehicle info for dispatch alerts.
  • Updated animation menu options.
  • Enabled Xmas Casino features.
  • Added ps-ui.
  • Multiple merges to stay synced with main branch.

πŸ—‘οΈ LOOT & CONSUMABLE SYSTEMS

  • Updated dumpster loot table (later reverted due to balancing).
  • Reduced dumpster loot max quantity to 2 items.
  • Updated rental vehicle list and models.

βš™οΈ CONFIG UPDATES ACROSS THE BOARD

  • Updated:
    • vehicle configs
    • animation configs
    • crafting configs
    • market configs
    • electricity rate config (with missing commas fixed)
    • voice settings
    • job configs
    • pet shop prices
    • dispatch config
    • multiple server.cfg merges

πŸŽ‰ FINAL SUMMARY β€” WHAT v2.0.1 BRINGS TO THE CITY

The EndZ 2.0.1 delivers one of the largest stability and feature patches since the 2.0 launch:

Major Stability & Framework Refactor

βœ” ox_lib menus
βœ” oxmysql integration
βœ” spawn fixes
βœ” police & dispatch overhaul
βœ” crafting & scrapping massive reworks
βœ” fuel economy rebalance

New Content

βœ” New vehicles & gang vehicles
βœ” Casino job
βœ” Lawyer & Hederas jobs
βœ” Tracker Device + police tools
βœ” Gang War book & tier system

Seasonal Features

βœ” Advent Calendar
βœ” Xmas casino features
βœ” Sky base + festive ambience

Huge Bug Fix Sweep

βœ” Jobs, crafting, vehicle classes, housing menus, inventories, scripts, UI

Content Clean-Up

βœ” Removed zombie mode
βœ” Removed redundant scripts
βœ” Removed broken vehicles & YMAPs

This patch sets the foundation for the polished, stable, performant long-term future of The EndZ ecosystem.

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