
Release Date: 10th August 2025
Our latest major update focuses on player-owned businesses, economy balancing, gang system refinements, new vehicles, and quality-of-life improvements across the city.
We’ve also made backend and database upgrades to improve performance, stability, and the foundation for future content.
🏪 Business & Economy Changes
- Player-Owned Stores
- Fully implemented player-owned stores allowing citizens to own, stock, and manage their own retail outlets.
- Added store inventory images for better immersion in the UI.
- Renamed store item images for consistency.
- Updated store prices across all general shops for economy balance.
- Removed outdated/duplicate shop data from older systems.
- Petrol Stations
- Updated petrol station pricing to match the new economic model.
- Removed old fuel systems (CDN Fuel) and migrated all scripts to new LC_Fuel exports for consistency and performance.
- Illegal Businesses
- Updated illegal goods pricing for better balance with legal job earnings.
- Purchase end-game passive income businesses.
- Weed Farms
- Meth Labs
- Coke Labs
- Document Forgery Offices
- Counterfeit Cash Manufactures
- Burner Phone Upgrade
- Trap Phone Item: Unique phone that saves contacts.
- Menu Options: Contacts and Messages (corner-selling menu) are fully configurable.
- Selling Types: Corner selling, vehicle drop offs and even bulk deals.
- Bagging & Drug Packaging
- Added new cocaine amounts: 8th, Quarter, Half, Ounce.
- Updated coke brick bagging logic for the new amounts.
🚗 Vehicles & Handling
- New Vehicle Imports
- Added multiple gang and civilian imports to the import garage system:
- The Kingsman Gang Car
- GCO Gang Car (moved twice for structure update)
- SNM Car
- BMW M8 Hamann
- S500 (moved from Ballers)
- Vapid Sandstorm Marked
- Lexus LFA
- RMod BMW M8 Competition
- RMod BMW M8 GTE
- RMod Bugatti
- Revuelto replacement model (no change to boot/glove)
- AOD Western NightBlade (custom bike with ape hangers)
- Obey Emira
- Removed Viper Gang Car from import list.
- Added multiple gang and civilian imports to the import garage system:
- Vehicle Handling Updates
- Adjusted handling for BMW M8 Hamann, Vapid Sandstorm Marked, Mazda RX-7 Abflug Anubis.
- Fixed rear plate and added custom sound to Kevin’s car.
- Updated Kyber vehicle files.
- Adjusted acceleration/brake force for multiple emergency vehicles.
- Updated Coil Raiden Z handling and added to EV list.
- Cosmetic & LOD Improvements
- Reduced dirt maps and improved LODs on multiple vehicles for better performance.
🕵️ Crime & Gang Updates
- Removed guns from gangster loadouts to encourage player-driven weapon acquisition.
- Added snitch and informant NPCs to the world for new investigation/storyline hooks.
- Installed backend trap phone system (dev stage).
- Added new robbery creator features (dev stage).
- Increased stash weight limits for Hedera restaurant.
🎯 Gameplay Features & Activities
- Increased baking soda output and boosted chances of finding chemicals in crafting.
- Reduced gunpowder requirements in weapon recipes.
- Adjusted fruit-picking quantities and updated cake mix recipe.
- Added multiple dev-stage activities:
- Paintball
- Smart Drone
- Golf
- Bowling
- Boxing
- Rcore Prison
- Updated pestle & mortar system:
- Fixed inventory images.
- Added new exports and server events for crafting systems.
🏗 Mappings & Locations
- Updated Hederas Restaurant mapping.
- Added Beach DJ Booth and other beach festival assets.
- Installed Iron Mansion.
- Updated Gardener’s Mansion, Garage, Boss Menu, and Stash.
🛠 Backend & Infrastructure
- Database Backups: Created fresh database backups (TheEndZDBBackup070825 & TheEndZDBBackup100825) before major changes.
- Reorganised vehicle pack import structure for easier future maintenance.
- Removed unused/abandoned dev scripts to reduce load.
- Fixed various script errors and renamed assets for consistency.
- Updated dependencies such as KQ Link and Jim-Bridge.
- Moved several scripts and features from dev to main server branch.
🐛 Bug Fixes
- Fixed missing inventory images for restaurant food.
- Fixed rear plate on specific imported vehicle.
- Fixed Reginald (Police Car Wash NPC) functionality.
- Fixed pestle & mortar bugs in crafting.
- Fixed F8 console error in
endz-performanceparts. - Fixed event handler removal issue in vehicle inspection.
- Fixed config syntax error in market locations.
- Fixed naming inconsistencies in job garage configs.
This update paves the way for expanded player-driven business systems, reworked crime gameplay, and larger, more detailed imports for the city.
Backend optimisations mean faster load times and a more stable gameplay experience going forward.
- Development Logs
- 10 August 2025

